Bill Moggridge Would’ve Been 70 Today: The Designer of the First Laptop on Human-Centered Design | Brain Pickings
Today is Bill Moggridge’s birthday. He would have been 70. Don’t know who he is? He’s the inventor of the first laptop, championed interaction design and co-founded IDEO among other things. In short, he’s a complete bad ass!!!
Maria Popova wrote a great article on him today which is basically a summary of an interview Bill gave for Debbie Millmans latest book, Brand Thinking and Other Noble Pursuits. I highly recommend this book to everyone!
The article takes the best of the interview and strings it together to paint a very clear picture of Bill’s philosophy and wisdom.
I’ve pulled this quote specifically because I feel it’s important to remember that we live and breath design and creativity everyday and our clients don’t. Helping them learn and understand design better will benefit everyone in the relationship and it’s something we all can do.
“I don’t think that anyone has really told them what design is. It doesn’t occur to most people that everything is designed — that every building and everything they touch in the world is designed. Even foods are designed now.
[…]… So in the process of helping people understand this, making them more aware of the fact that the world around us is something that somebody has control of, perhaps they can feel some sense of control too. That’s a nice ambition.”
Here is the audio of the interview if you don’t have the time to read the article.
John Maeda’s perspective on the debate being had around skeuomorphism (the design style used on the iPhone) versus flat design (the design style revealed for iOS 7 yesterday). Definitely worth the read. Here are two parts that stood out to me. (I added the emphasis)
“Design, like many disciplines, is about a diversity of approaches as soft solutions rather than hard truths. It’s a spectrum, not an either-or decision about whether to skeu or not to skeu.”
“For my part, I have always believed that simplicity is about doing both: subtracting the obvious, and adding the meaningful. The question, of course, is what is meaningful? — and the answer indeed depends on the cultural context and constraints of the decision being made or product being rendered.”
Finally, even though Google Glass is being received poorly, technology and specifically the hard ware is going to change radically and soon. Some day we’ll all be wondering why we lugged the laptops and phones around with us as we access the internet through our contact lens.
Here’s what Maeda has to say on the implications of future technology like a contact lens computer.
“In a hands-free, “eyes-free” interface world, this doesn’t mean removing a shadow or flattening a button. It means thinking way beyond the pattern of intensity rendered by pixels on a screen, to stop worrying about the dots-per-inch as if we cared to count the individual dots if we tried. Apple and other leaders in the design space should be thinking like the designers who are imagining a complete gesture-based operating system across an array of small and large display systems (like at Oblong). They should be playing with bytes, paper, and optics with a refined yet playful spirit of craftsmanship (like the folks at Berg).”
Oh, those peeps from Pentagram never cease to do beautiful and impressive work.
The latest is a new chess set for the World Chess Candidates Tournament in London.
What I love about this is the breakdown in thought process for the set and individual pieces.
“The Knight, for example, is based on the head of the dying horse from the Elgin Marbles, which is why you get that expression of agony.
Carrying through the Classical theme, Weil linked the eight major chess pieces to the eight columns of the façade of the Parthanon. He redrew the height of the pieces to reflect the pitch of the façade, so that the pieces before play would evoke the structure of a Classical building.”
Definitely worth a look when you have time.
How do you market an unconventional product — that people may see as to big of a change to purchase — and make it look like just another product that will result in zero big changes without loosing the amazingness of the product? This is how!
I’ve been on the fence about Google glasses but after seeing this video I’m one step closer to wanting to try them. I love how it takes the best of the iPhone and GoPro cameras and puts them into one device that is always at the ready. No more, taking the phone out of your pocket, unlocking it, finding and opening the app you need etc etc. All you have to do is say “okay glasses” then what you want to do. Done. Simple.
I can see where Kottke is coming from saying these could be a “Segway for your face” but I’m not so sure. People are already willing to wear GoPro cameras on their head and seem like they are talking to themselves with bluetooth headsets, Google Glasses just puts those two things together. Oh yeah, and throws in the internet for bonus! Not to shabby if you ask me.
This amazing experience – 82nd and Fifth – shows how to stay relevant as a museum in age of viewing everything through your device of choice. It’s also an amazing way to bring one the best museums in the world to those who can’t get to NYC in person!
The site is going to present 100 pieces of art through the eyes of a curator. Each curated story is brought to life utilizing the best digital tech has to offer. From 360 rotating views to side-by-side detail comparisons to zoom-in-to-details the site allows you to experience the art almost although you were at the museum looking at.
In short, ITS BRILLIANT!